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Last Updated: 7/18/2023, 7:31:55 AM

# Release Notes 3.54.0

Release Date: July 31st, 2023

Client-side SDK latest version:

  • AccelByte Cloud SDK Unreal Engine:
  • AccelByte Cloud SDK Unity:
  • AccelByte Cloud Network-Utilities:
  • AccelByte P2P Unity:
  • AccelByte Cloud OSS:

Server-side SDK latest version:

DS uploader latest version:

Here’s a look at what’s new in AccelByte Gaming Services (AGS) 3.54.0:

# Highlights

  • Introducing Extend. Extend is the end-to-end solution that lets you customize AGS to fit into your games' needs. Extend lets you:

    • Write server-side code in the language of your choice.
    • Have it hosted and operated by AccelByte.
    • Customize while still having access to the full picture of the server health via AccelByte Observability. Note that Customize is available for:
  • Override AGS feature

  • Event Handler

    See Introduction to Extend (opens new window) to learn more.

  • Initial Release of Protobuf for Extend Event Handler

  • Introducing Leaderboard OSS Interface. You can now use the Leaderboard features with the AccelByte Cloud OSS.

  • Introducing Clouds Save Admin Records. You can now store sensitive game and player records that will only be available for the game server.

  • IAM Login Method & IAP Integration for Steam now only allows partner-only publisher Web API. A validation will be put in place to prevent Steam’s public Web API from being set up on the Admin Portal.

    • The reason for this is to proactively prevent a rate limiter issue with Steam’s public Web API.
  • Oculus IAP Integration is now supported, allowing entitlements & other purchases to sync between the Oculus IAP Store with AccelByte’s platform.

# Quality of Life Changes

# Breaking Changes

# Bug Fixes and Minor Changes

  • Deprecated the Cloud Storage endpoints (Slot (opens new window) and Slot Configuration (opens new window)) adjustment in SDK Unity and Unreal will be included in AGS 3.55.
  • GDPR account deletions will not revoke both the user’s publisher & platform token.
  • Charge Failed status under Billing History in User Management’s Subscriptions tab is now showing the proper Status Reason.
  • Empty walletInfos is now properly returned with the response body when the payment endpoint is called with 0 payment amount and without any active wallet.
  • Users are no longer able to upgrade to a headed account using a username that already exists.
  • The Create button on the Create Configuration modal on the Login Platform Configuration menu in the Admin Portal is no longer disabled once all required fields are filled in.
  • Fixed access self registration page leads to 404 page in Starter Admin Portal.
  • Adjusted the Product Keys & Oauth Clients menu placement in Starter Admin Portal.
  • Fixed the unable to add special character issue even though it’s already allowed from the input validation in Starter Admin Portal.
  • Improved namespace URL on some Admin Portal’s sections by removing the duplicate namespace.
  • Fixed Admin Portal login problem that somehow requires admin to login twice.
  • Fixed the double loading indicator during change of an email address from the Admin Portal.
  • Removed UTC reference from Access Log & Chat Report in Admin Portal.
  • Fixed New channel or deleted channel are not automatically updated in total number in Admin Portal UGC management creator.
  • Fixed “User does not exist” pop-up that appears multiple times during account update in Admin Portal.
  • Fixed unclear error message in Launcher when user tries to buy a game without complying with the requirements.
  • Fixed the Buy button issue on the Launcher; the button now changes to Coming Soon state when the game availability is set on a future date.
  • Fixed wrong Launcher version in Settings.
  • Fixed the no resend verification link button issue when the link is already expired in Player Portal.
  • Improved Launcher download URL on the App Editor & Player Portal
  • Fixed the issue of background image not displaying on the App Editor’s Launcher preview.
  • Fixed text alignment on Player Portal homepage when the game is set to not purchasable.
  • Fixed the issue of being unable to purchase the game when the game is set to regional price.
  • Fixed update extra attribute in Matchmaking after query from Statistic Service
  • Fixed issue of users being unable to join Lobby when Setting Max Players in Lobby is 1.
  • Fixed the unavailable UserID on Unity SDK for following UGC creator.
  • Fixed the issue on uppercase letters not listed as allowed characters inside the popover hint on the Game Records creation in Admin Portal.
  • Fixed an issue in the Unreal SDK when building for Linux due to an undefined symbol in AccelByteSignalHandler.