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Connect cross-platform accounts & identity management
Client-Side SDK Latest Version:
Server-Side SDK:
Here’s a look at what’s new in AccelByte Cloud 3.23.0:
Now Supporting Multi-registries
AccelByte now supports Multi-registries meaning multiple local users can be active in a single game.
Differentiating OAuth Client Config for Each Platform
We now provide a method to differentiate the OAuth Client Config for each platform so you can track from which platform a player logs into. This is useful for tracking Wallet currency origin (opens new window).
Ban a Single Player
You can now ban a player using the Game Server SDK.
Enable platformUserIds (opens new window)
You can now view (opens new window)platformUserIds in the response body of the Bulk Get Users' Basic Info by User Id endpoint.